fourth year | spring '19
Generative Graffiti is a formal architectural exercise exploring where the art practice of graffiti meets computational and spatial design. Through use of Grasshopper and Rhino, the script itself becomes a tool for developing the graffiti, able to generate an infinite amount of distinct 3D combinations. The design of the process lends itself to many new discoveries.
The script is developed through the initial development of a hexagonal grid as the initial positioning for '3D strokes' to situate itself. Randomized seeds determine coordinates for points around this grid that acts as attractor points, pulling, twisting and extruding the strokes in their initial position to create the final 3D graffiti.